Star Wars: Knights of the Old Republic Wiki

The Taris South Apartments are the starting map the player enters upon leaving the Endar Spire.

1. Your Hideout This is where you awaken from your crash landing. Carth managed to help you find this abandoned place. Inside is a workbench where you can upgrade your equipment like vibroswords, blasters and armor. Whenever you come back to the hideout, all your Vitality Points will refill and your party members will be standing around. You can come back instantly at almost any time except in many dungeon-type areas. Afterwards, you can instantly transport back to the location you came from by pressing the "X" button on the map screen. Later, your Ebon Hawk ship acts as the same thing... only, it's mobile.

See Main Quest for more details.

2. Exit Exit to South Apartment Corridor (see #3).

3. Exit Exit to Your Hideout (see #2).

4 - Sith Encounter & Messenger See

5 - Dia's Apartment See Dia's Bounty for details

6 - Larrim the Merchant The first merchant you'll run into on Taris.

7 - Exit Exit to Upper City South (#1).